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  <ul>
<li class="navelem"><a class="el" href="namespacesmall3d.html">small3d</a></li><li class="navelem"><a class="el" href="classsmall3d_1_1_renderer.html">Renderer</a></li>  </ul>
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<div class="title">small3d::Renderer Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#a98e23bfad9181afafcf6f64655698c35">cameraPosition</a></td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#ab560a8768b39a18d938f2a2de943c618">cameraRotation</a></td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#acd6b563ad9f26558659cb335b06fc95d">clearBuffers</a>(Model &amp;model) const</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#a2b636d995107d5dce4c20c465d0f6187">clearBuffers</a>(SceneObject &amp;sceneObject) const</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#af85d1146e340e49cd1b568f7f3cce8cd">clearScreen</a>() const</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#ad89aca86a938646fcf2273aa70dce33a">clearScreen</a>(const glm::vec4 &amp;colour)</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#acaa5ae15a3a21aaf43bbce93b5d3cdd7">createRectangle</a>(Model &amp;rect, const glm::vec3 &amp;topLeft, const glm::vec3 &amp;bottomRight)</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#aa3edaca7521e526b5cf311ed4c541452">deleteTexture</a>(const std::string &amp;name)</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#aa3fc446b4ee64fbb831aa8f08a54dbdc">generateTexture</a>(const std::string &amp;name, const Image &amp;image)</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#a071ed4cfc38f7553d2e16a058ebd992b">generateTexture</a>(const std::string &amp;name, const std::string &amp;text, const glm::vec3 &amp;colour, const int fontSize=48, const std::string &amp;fontPath=&quot;resources/fonts/CrusoeText/CrusoeText-Regular.ttf&quot;, const bool replace=true)</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#aa5f473f60796983875a8034514f271ed">getInstance</a>(const std::string &amp;windowTitle=&quot;&quot;, const int width=0, const int height=0, const float fieldOfView=0.785f, const float zNear=1.0f, const float zFar=24.0f, const std::string &amp;shadersPath=&quot;resources/shaders/&quot;, const uint32_t maxObjectsPerPass=defaultMaxObjectsPerPass)</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#aed406b218be5e972d7566a321f893e82">getScreenHeight</a>()</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#adc8816c9329595bbe489131cc2bf4495">getScreenWidth</a>()</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#a2065e4645034d538e5bbd40cd5fa3a50">getWindow</a>() const</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#a77353e63ccea1c4f33ff9cba9eb81978">lightDirection</a></td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#a16cad6462cacc418e9d470fa90677c40">lightIntensity</a></td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator=</b>(Renderer const &amp;)=delete (defined in <a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a>)</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>operator=</b>(Renderer &amp;&amp;)=delete (defined in <a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a>)</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#a5a8e5e26295601059897e530698f20f7">render</a>(Model &amp;model, const glm::vec3 &amp;offset, const glm::vec3 &amp;rotation, const glm::vec4 &amp;colour, const std::string &amp;textureName=&quot;&quot;, const bool perspective=true)</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#a3ce91f7d1fde411177dd13996108db27">render</a>(Model &amp;model, const glm::vec3 &amp;offset, const glm::vec3 &amp;rotation, const std::string &amp;textureName)</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#a5197bb14286d72ded6397ab1f5d1e9be">render</a>(Model &amp;model, const std::string &amp;textureName, const bool perspective=true)</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#a604f156f1eba38959ec1ef7f0f18b9d7">render</a>(Model &amp;model, const glm::vec4 &amp;colour, const bool perspective=true)</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#a3e2369b6490ee51256c2b58490cced0a">render</a>(SceneObject &amp;sceneObject, const glm::vec4 &amp;colour)</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#a8ad10fd0f0546566c6022931b6b54bed">render</a>(SceneObject &amp;sceneObject, const std::string &amp;textureName)</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>Renderer</b>(Renderer const &amp;)=delete (defined in <a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a>)</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>Renderer</b>(Renderer &amp;&amp;)=delete (defined in <a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a>)</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#acdc83f2aaaf3f41f35e99c1eabc6ac98">swapBuffers</a>()</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html#a32163440246ed8ea5016e15dfc781775">~Renderer</a>()</td><td class="entry"><a class="el" href="classsmall3d_1_1_renderer.html">small3d::Renderer</a></td><td class="entry"></td></tr>
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